Industry News

Industry News

Content Manager @ Unity Tech. Design, Dev, Author of Unity 3.x Game Development Essentials- http://amzn.to/rQLWd4  LONDON. Guitars. Drums. Frisbee. Kthxbye.

2d tutorial for Unity3d – wait, what?

@willgoldstone: Introduction to Unity from a 2D perspective! Live training starts in T-minus 3 Minutes! http://t.co/LCDKoTRJA2 #Unity #gamedev

Indie gamedev: creator of 30 games, 50 songs, 2 books, http://onegameamonth.com  http://charitygamejam.com  http://mcfunkypants.com  #Unity3D #HTML5 #LD48 #1GAM

Mixing work for hire with making your own games

@McFunkypants: We just put a great #gamedev biz article live @gamedevtuts: Funding Your Indie Games with Client Work: The Basics http://t.co/IXe7pzvXw4

A proud co-founder of SOOMLA and one of the creators of The SOOMLA open-source framework. Would love to talk to you about it and anything else :)

What can be learned from the success of Make it Rain?

@_refaelos: SOOMLA Hits 20M Installs and a #1 Top Chart Position via @soomla http://t.co/Q5uusMx8eb

Alec Holowka: Coder, Composer, Podcast Host, Unity Tutorials, Co-Habitant of IndieHouse. Offspring Fling, TowerFall OST. Aquaria, Portico and Night in the Woods

Unity 4.6 will be featuring a new UI – finally!

@infinite_ammo: New UI system coming in Unity 4.6 http://t.co/X5cckDIt6N

co-founder of soomla tweets away about our latest game design review

Want to add levels to your virtual goods?

@gurdotan: Unity Monetization Plugins – 2014 Update | @Soomla http://t.co/rXWsYFy4Fi

A new marketplace for indie game developers to buy high quality 2D, 3D, Audio and GUI assets from talented creators. We're in alpha now! #gamedev #indiegames

Interesting initiative to help indie game developers collaborate

@gameresources: We have launched! Browse, buy and sell assets now at http://t.co/vrPSM5OH0B! #gamedev #indiedev #screenshotsaturday http://t.co/beltJEBTva

Lead Programmer at Vortex Games Inc.

I liked #7 – it’s always harder than you think it will be

@BrianDColon: RT @gamasutra: 7 truths about indie game development http://t.co/O8DkANqwEe #gamedev #indiedev

Post-apocalyptic hobo and Editor-In-Chief http://gamasutra.com . Dad, husband, guitar hack.

Honest and insightful postmortem of A Machine for Pigs

@krisgraft: What went right and wrong in developing Amnesia: A Machine for Pigs (long read, great insight into #gamedev) http://t.co/PT62Woynqu

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The indie game hosting marketplace

Public Domain Jam is on – hurry up!

@itchio: itch.io is proud to be helping host The Public Domain Jam, $1000 grand prize + other prizes! http://t.co/silBTL2jtJ #gamedev #pdjam

Christer Kaitila

Great tutorial about coding cool down indicators

@McFunkypants: New #gamedev tutorial: *How to Code HUD Cooldown Bars* http://t.co/IDUY7xYoGE http://t.co/fBBMLKrCx2

Great tutorial for programming cool down bars. Useful for strategy games and battle arena games

A proud co-founder of SOOMLA and one of the creators of The SOOMLA open-source framework. Would love to talk to you about it and anything else :)

What can be learned from the success of Make it Rain?

@_refaelos: Read: Make It Rain Review – 100% Economyhttp://buff.ly/1g7DVen via @SOOMLA

We facilitate the creation and distribution of social impact games. Join us for the annual game for change festival

Fund for indie developers? Tell me more!

@G4C: How Indie Fund supports indie #gamedev financially and beyond: http://t.co/f1Ydl1wjXj via @getinmedia

co-founder of soomla tweets away about our latest game design review

Want to add levels to your virtual goods?

@gurdotan: Upgrade Virtual Goods Explained | @Soomla http://t.co/iSxg907mQW

The Unity game engine brings state of the art affordable multiplatform tools to developers of interactive content everywhere

Great resource for any Unity developer

@unity3d: RT @Unity3Dnews: Excellent and huge collection of #Unity3D resources  #gameDev http://t.co/wvhYNhuEsV

The daily pedia is created to carry on the very purpose of writing and reading online and that is to be connected to the world

Does anyone still play flappy bird?

@TheDailyPedia: Flappy Bird will return on August 2014 with Multi-player capabilities http://t.co/p5PT0uQVuV

My new game star pod is out now on google play store for free

Great way for indie games to get exposure

@Playdor: http://t.co/KxUuS5D2Dn has covered 14 indies games in under 36 hours since launch. Submit yours now! (Please retweet)
#GameDev #IndieDev

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Producer @GameOvenStudios, working on Bounden. Writes @GamerNL. Loves games, obviously.

Nice vine showing the challenge in Android

@ElineMuijres: Why developing for Android is challenging. #gamedev https://t.co/ERaDtLj0tl

Make great games with Unreal Engine technology! Meet us at http://Twitch.tv/UnrealEngine  every Thursday at 2pm ET.

Preview of Unreal Engine 4 anyone?

@UnrealEngine: Would you like to see the Unreal Engine 4 roadmap? Check it out! https://t.co/bpinzsqTSy #unrealdev #gamedev

A proud co-founder of SOOMLA and one of the creators of The SOOMLA open-source framework. Would love to talk to you about it and anything else :)

Want to meet the SOOMLA team?

@_refaelos: @Soomla is coming to @CasualConnect Singapore: http://t.co/K7HznRlEcE

Microsoft Developer is your resource for development tips, tricks, research, case studies...Everything you need to develop apps that users love.

What’s the best time to start marketing your game?

@msdev: Advice for moonlight devs: “Marketing starts with the first line of code.”  http://t.co/8mdkRDF9VQ #indiedev #gamedev

co-founder of soomla tweets away about our latest game design review

Progressive level design – don’t let users get stuck

@gurdotan: Level design done right! Difficulty curve lessons | @Soomla http://t.co/pzJXPrWEvN

All the latest video game Alpha and Beta tests, with new additions every day, AAA & Indie. Visit us at http://www.alphabetagamer.com  #alpha #beta #test

New game in beta – crusade for online morality

@gameralphabeta: SOCIAL JUSTICE WARRIORS Beta http://t.co/co3BTJ1iCU
Take on the Internet Trolls! Fun Game by #gamedev @Nonadecimal http://t.co/Kq8PCw7jUQ

#gameanalytics for Game Developers - Get  key insights at http://blog.gameanalytics.com

Analytics SDK for Unity

@GameAnalytics: Most Popular Analytics SDK for @unity3d  just got better. Check it out: http://t.co/TCMOqYKYIP http://t.co/plfUuA4jJl

Indie game developers of「Jump 50」, newly available on the App Store. #jump50

Make your reviews count in the appstore

@ijakeChain: Tips for #indiedev: If you ask friends or other indies to review ur app, DO ask them keep ur app for 2days, or Apple will ignore it #jump50

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Selected news, features, and analysis from Gamasutra, a leading site dealing with the art and business of video games.

Had a really strange bug?

@gamasutra: Game devs! What’s the weirdest bug you’ve ever encountered? Let us know and we’ll feature answers on @gamasutra #gamedev. [Link to tweet]

Brit in California, helping w/the Game Developers Conferences, Gamasutra, Black Hat, the Independent Games Festival; also Video Game Storybundle curator.

And here are the answers

@simoncarless: Some awesome answers (including an EA/toilet flush mishap!) to @Gamasutra’s ‘What’s your weirdest game bug?’ quiz: http://t.co/1DhjYbYmRL

Entrepreneur, Business Accelerator and Leader  Currently:  CEO and Co-Founder @Soomla |  Inactive Founder @EyeViewDigital

Need some help with monetizing your game or some advice about fundraising?

@y_nizan: Game Design and Startup Advice http://t.co/KFfhXVwt2M via @soomla http://t.co/ZKZQ0Scpf0

Game design advice, monetization tips and fundraising intros. Free help by SOOMLA's CEO, Yaniv Nizan

I quit my job to make video games. I play yo-yo all the time. Licorice is my anti-food. I'm literally the world's greatest role model. I like you.

Free resource for gamedevs

@maxticket: ET Game Jam, where you have six weeks (the time it took to produce the Atari game) to make a better ET game. Good or bad idea? #gamedev

co-founder of soomla tweets away about our latest game design review

Missed Casual Connect Amsterdam? Here are the top lectures

@gurdotan: Why Use MVC in Your Next Game | @Soomla http://t.co/t6ioeQPZry

Programmer at Coffee Stain Studios. Danish. Nerd. Loves games. Strive to learn, don't fear failure and do what you love!

Looking for some more game development tools?

@Liinelol: Really helpful info for newly started gamedevs #gamedev
RT @gamasutra: The poor game developer’s toolkit http://t.co/vs2g7Ta5MO

http://PocketGamer.biz : the mobile games industry website with the mostest

Great resource for game developers

@pgbiz: Nice article covering the same areas as Moneti$er in terms of the IAP economy in F2P mobile games http://t.co/1U8HjNyorh

Retro Video Games documentary.Lost & unseen archive footage filmed 1989 to 1998 Producer @Jonathan Beales https://www.kickstarter.com/projects/1066226221/fizz-the-surge-of-video-games …

The history of video gaming – Kickstarter project

@FizzMovie: How video gaming evolved,documentary,with unseen film.https://t.co/PV1kn37wrg #gamersunite #playstation #sega  #retrogaming #indieDev #retro

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Indie gamedev: creator of 30 games, 50 songs, 2 books, http://onegameamonth.com  http://charitygamejam.com  http://mcfunkypants.com  #Unity3D #HTML5 #LD48 #1GAM

The golden ratio in art and design

@McFunkypants: #gamedev idea: instead of squares make the atomic unit in your next game fit the golden ratio. http://t.co/psvMyAP8wC http://t.co/ZV97rrhadVgame developer should skip square images and go for the golden ratio

I'm a trained car designer, but currently Art Director & CEO of No More Pie, a games company. Oh, and I have a real job teaching Games Art at kamk.fi (KUAS)

Seeking a job in the gaming industry? Here is a great resource

@eclat521: Brilliant explanation of every job in the entire games industry.. http://t.co/qP16Yfu5tn #gamedev

Cocos2d development tips and links. From the developer of Sketchshare and Super Turbo Action Pig. Day job over at

Free resource for gamedevs

@abitofcode: Game programming design patterns – Free online book http://t.co/fJ6KysVfq9 via @danceyd #gamedev #patterns

co-founder of soomla tweets away about our latest game design review

Missed Casual Connect Amsterdam? Here are the top lectures

@gurdotan: 5 Must Watch Lecture Videos from Casual Connect Europe | @Soomla http://t.co/qFU304eUvJ

Über Geek. #gamedev with #unity3d - senior front-end dev at http://pof.com . building large-scale websites, games and technology for 20+ years.

Apparently doors can explain almost anything in gaming

@gekido: Brilliant “@AnttiLax: This explains quite well the importance of game designers. T”he Door Problem”: http://t.co/W3JY3GQgbu #gamedev”

Product Lead at Grand Cru. Sporting a Ph.D. on game design research. Tweeting about games, game development, and creativity.

Great resource for game developers

@aquito: A collection of concrete examples for various game mechanics, algorithms, and effects. http://t.co/49Q5woaWKQ #gamedev

Entrepreneur, Business Accelerator and Leader  Currently:  CEO and Co-Founder @Soomla |  Inactive Founder @EyeViewDigitalDoes your game include random components?

@y_nizan: 3 Reasons to Add a Luck Element in Your Games http://t.co/5hfjxBKVU6 via @soomla http://t.co/VZX9EAN5Ok

3 ways to add luck in your game and improve engagement, retention and monetization

Selected news, features, and analysis from Gamasutra, a leading site dealing with the art and business of video games.

Japanese market snapshot from indie perspective

@gamasutra: Blog: A peek inside the shifting Japanese indie dev scene http://t.co/3MmvVbqbQp

 

 

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twitter icon for an indie game dev

Don’t be fooled when debugging your game

@italicpig: Just because it has no errors doesn’t mean it works. #gamedev

gamasutra twitter image - the leading publication for gamedev

Great books in the response to this tweet

@gamasutra: Game devs! What’s the best game dev book or educational resource you’ve ever used? We’ll feature answers on @gamasutra #gamedev (link to tweet)

Dave Biscgila twitter image

Awesome list of tools in this post

@tapdave: Want to get into the games industry? Start by making your first game today: http://t.co/IAX6buBRr9 cc @thetaplab #gamedev

co-founder of soomla tweets away about our latest game design review

Making an action game? learn from this game review

@gurdotan: Learn from others – complete game design review | @Soomla http://t.co/U57FA0EegN #mobilegames #indiedev

Indie prize profile icon - great competition for indie games

Indie showcase is coming to Asia

@inprize: OMG we got 20 new submissions today! It’s maybe because tomorrow is the deadline for game submissions for #CCAsia14 in Singapore! #gamedev
twitter profile pic for a game developer that works at codecomabt.com

Funny responses by coders

@ORPH4NUS: Top 20 Replies by Programmers When Their Programs Don’t Work http://t.co/ibRlAO5HWe #gamedev via @geeksaresexy @CodeCombat @AlgoBot

refael is the cto of soomla and loves everything about indie game dev

Want to meet the SOOMLA team? here is your chance!

@_refaelos: @SOOMLA is coming to @CasualConnect Asia ! Meet us there. #bestgameconference

Great interview

@byhandgiveaways: Dont miss this awesome interview of #indiedev @psypsoft http://t.co/DRwS30hGIm #art #etsymnt #handmade #gamer #music on @damartkat

 

 

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Industry News, Resource

A recent report showed that IAP is still the leading source of revenue, video ads are the preferred advertising formats and users are least annoyed by offer wallsI recently came across an interesting games monetization report by Gamesbeat. If you are not familiar with this publication, it’s part of Venturebeat and is certainly one of the top publications for the video game industry. The report is based on a survey with 176 game developers both big and small and compared their choices for monetization. The main benefit of purchasing the report is understanding what the successful games do differently. Here are some of the highlights (free of charge):

Video wins advertising

The report clearly shows the dominance of video ads as the weapon of choice for successful publishers. When comparing the success rate of over 1,000 games made by the surveyed developers and figuring out the ad providers recommended by the most successful publishers, Vungle and Adcolony had the upper hand.

In-app purchases is still the main revenue source

While this is far from being news these days, the report confirms the dominance of IAP as the main revenue source for all successful games. It is being used by about 50% of all the games but over 95% of successful games choose it as their main monetization strategy.

Successful publishers pulling out of Google Play

While google play represents the biggest audience these days and have presented stronger App Store revenue growth during 2013, the survey did find that successful publishers are focusing on iOS these days. This should be a big warning sign for Google if they want to stay in the game. The history of the gaming industry shows that attracting premium content has been one of the main keys to success in both the console and the portable devices gaming markets.

Incentivized is the least annoying ad format

The publication also released some interesting data about how different ad formats are perceived by the users. As game developers, we want to keep our users engaged and pleased and advertising is doing the opposite so the goal is to find the least annoying format. According to the data presented, Offer walls are the best ad formats for keeping your users happy.
 
 
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3rd week in a raw we are collecting the best tweets on the hottest topics in the gamedev community. Hope this helps you keep up to date.

Launched a free 2 play game and want to monetize better?

@gurdotan: 3 Quick Ways to Add Consumables in Your Game | @Soomla http://t.co/DdjAIGjAm0 #indiedev #gamedev

Great resources – programming books

@marmaladeapps: Check out this fantastic list of free programming books on Github #gamedev #appdev http://t.co/JsUMQmUGKO

Making games is more fun than playing!

@jatosha: Have kids that love video games? Encourage them to design their own 🙂 https://t.co/qr8Yv8AcFe & http://t.co/94AUg2G8HE are great! #gamedev

Tech resources from Unity

@msdev: #GameDev @mcummings details how to create idle states for your walking character in @Unity3d: http://t.co/U18s247EMB http://t.co/NoPgtdIPGV

Free gaming console anyone?

@unity3d: Help our friends @M2Research map how #gamedev is evolving! Fill in the survey& you can win a PS4 or XBox One http://t.co/xGAcVTem1W #unity3d

Nice idea if enough people will join

@ElbowRoomApps: Would you use a social network for developers? #indiedev #developer #html5 #js If yes would you help make it? #IDRTG @seven11nash

Indie developers have to fill out so many forms these days

@danthat: “All the Boring Bits of Paperwork you have to do as an Indie Developer” http://t.co/W5bbLL9e25 pls RT if you like it #GameDev #IndieDev

Game engine comparison

@codepaladin: Why I chose @CoronaLabs over Sprite Kit, Unity or Cocos2d-x. http://t.co/RMogNSoBLI #indiedev #gamedev

Some inspiration from our CTO, Refael

@_refaelos: Courageous people create new products. Extraordinary people are bold enough to adapt to changes. @Soomla #startup #learntochange

Blogging is a great way to validate your ideas in a lean way

@Soomla: Lean Startup – The Leanest Way to Get Out There http://t.co/Vj2k5wXYob http://t.co/p37vL0ZK3P

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Fun Stuff, Industry News

As in every week, we pick up the best tweets so you can catch up on the news from the last week.

Always wanted to understand what shaders are about?

@coutomms: Nice explanation about Shaders for #gamedev #indiegame http://t.co/4BfDbsQ5fb

@willychyr: When writing shaders, half the time this is what my effect looks like. #gamedev

Shaders are a powerful tool but quite hard to master. pink box is often the output you get when making a coding mistake.

Can coding be gamified? Code combat tries just that

@ORPH4NUS: Check out The Fastest Growing Open Source Project http://t.co/1KRORO0Ysu @CodeCombat #gamedev #opensource

Want to increase engagement in your game?

@Soomla: http://t.co/AWOJecAQIA
Want to increase engagement in your game? Here is how the top 50 games do it. #gamedev

Increasing long term retention is a goal for many game developers. Planning mechanics can improve retention by engaging users.

Adding alternative android stores just got a lot easier

@Soomla: http://t.co/AbtuEt9V7C
Amazon, Yandex, Samsung and any other android based store can now be used with SOOMLA framework.

Made with Unity Friday

@unity3d: 12 hours until #madewithunity Friday’s on! Can’t wait to see what’s everybody working on. #unity3d #indiedev

Tell us what you think about 2048 game

@tylerglaiel: 2048 is like when you ask for a gameboy for christmas and your grandma gets you one of those “1000 games in 1” things

Those robots will rule the world one day

@AsherVo: Guys @mwegner made robot that plays Threes and I am freaking out http://t.co/GsnckjafXE

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Fun Stuff, Industry News

Following the success of last week’s best tweets list we are continuing this habit of summarizing the indie game development news of the week. Will try to do this every Sunday so stay tuned.

Do you like game jams?

@McFunkypants: Cool new game jam coming in May: PUBLIC DOMAIN JAM hosted by @gritfish: http://publicdomainjam.com  #LD48 #1GAM #gamedev

How top 50 games generate engagement

@Soomlabuff.ly/1mrTqz1  Many indie games generate short term engagement but fail with long term engagement. #gamedesi

Great way to save on draw calls for Unity developers

@smgstudio: Unity Devs: This is how we’ve been packing so much into #OTTTD http://smgstudio.com/packer-pro  #gamedev #madewithunity pic.twitter.com/HQWQUcdiZi
by combining textures you can save many draw calls. Tips for effective mobile game development with unity / unity3d

Developers react to the Oculus acquisition (link to Gamasutra)

@DeepSpaceExile#gamedev Developers react: Facebook buys Oculus VR – Here’s what developers were saying after news broke that Fac… http://owl.li/2F31tL 

How to animate the hero of your game (video tutorial)

@Digital_Tutors: Read a new post on a behind-the-scenes look at the rigging and animation for the Indie #Gamedev series: http://blog.digitaltutors.com/bringing-hero-life-indie-game-development-pipeline/ …

Differentiating good investors from bad ones

@Soomlahttp://buff.ly/1gXtM1t  Things that good investors won’t do – here is a list of patterns. #startups #investors #seed

differentiating good investors from bad ones - here is a list of patterns that will help you tell them apart

Retail scams reaps profit off charity on humble bundle resells

‏@dphrygian: If you’re a savvy gamer and not just a savy one, this is important to be aware of: http://www.gameinformer.com/b/news/archive/2014/03/28/retailer-scam-resells-humble-bundle-games-reaps-profit.aspx …

Minecraft pulling off their support for Oculus after the FB acquisition

@garrynewmanOh internet. If someone offers you $2bn, you take it. Even if that means running the risk that notch will forbid a minecraft version.

Youtube is great for getting organic game downloads

‏@dparente: Tips on getting your indiegame covered by youtubers #indiedev #gamedev http://goo.gl/4U6Wg8 

Are pay walls really neccessary?

@gamasutra: Can free-to-play have pay-to-progress without paywalls? http://bit.ly/1dAawru 
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SOOMLA - An In-app Purchase Store and Virtual Goods Economy Solution for Mobile Game Developers of Free to Play Games