The SOOMLA Project is about listening to Game developers. We already know that virtual economies are powering over 90% of the top grossing games but we wanted to know how many developers are actually planning on implementing in-game economy in their game and what other alternatives are developers using.
We asked our community of Mobile Game Developers the following question “What business model will your freemium game use?”. The options we gave were:
- Free with Virtual Economy (in-game coins)
- Free with option to buy full version
- Ads (banners and full page)
- Free and sell levels and upgrades
- I’m making a premium game